Born in 1993 in Pordenone, Italy.
Currently living in Bologna, Italy.
LANGUAGES:
Italian, German and English
TRANSPORTATION:
European B driving license
Mopped and car owner
Diploma as Transmedia Games Director
PROJECTS:
2015: APOLIDI I
Documentary shot by myself in Rome. I lived on the street with the homeless of the ancient city.
It has been an experience that changed my weltanschauen
2016: Seeking the Void
Group project where I covered the programmer role, the game is an experimental puzzle-platformer based on optical illusions. My first programming experience
2017: VR Pigeons
VR game I made as a solo developer. The player has to play a pigeon and his role is to eat as much bread as he can, in order to act he has to shake his head as the silly bird.
The game was presented to few festival, I'm proud I could present it to the bizarre game festival A-MAZE in Berlin
2018: SCAN
My Diploma project. I decided to dive into electronics and built an haptic sequencer and a clock machine to be used with analog synthesizers. It was my first experience at designing analogue electronics
2018: GRAVEDAD
Animation short by Matisse Gonzales for which I wrote and recorded the soundtrack. The short movie won plenty of prizes
Private course
Course: Project Michelangelo - Surveying and Cataloging | Graduation score: 94/100
Headraft is a company that develops interactive commercials, interactive installations and social network AR filters.
My role is to code and with use of generative graphics put together these small applications and to communicate with designers and clients the technical possibilities and limits.
The company is actively developing a BIM software for the design and production of prefabricated buildings using UnrealEngine
Over solving complex shaders and debugging visualization features I leaded the software developement of a VR B2B experience made in Unity having customers watching products in the visors and sellers controlling the HMDs with an Android Tablet for Zuru Toys
PROJECTS:
Reboot of the project VR Pigeons in collaboration with Studio Seufz and having on our side funding by the MFG
Little moviemaking jobs
Little graphic design jobs
Zebra, an installation for kids made for Studio Film Bilder and based on their animation series Animanimals
The factory produces acoustic insulation panels for offices.
Exhibition of the Box-Box installation built with Eniarof in Tunis
Workshop e exhibition of the projects built in a week in Tunisia. During the workshop the installations BOX-BOX and CONSTELLATIONS where built
Exhibition of the VR Pigeons prototype in a booth organized by A-MAZE and I held a Workshop about custom controllers to the local kids
Exhibition of the VR Pigeons prototype at the arthouse videogames exhibition A-MAZE
Exhibition of the VR Pigeons prototype at the indie videogames exhibition Ludicious
Helper for the south African artist Strijdom van der Merwe at the land-art exhibition Humus Park
Helper for the Danish artist Jørn Hansen at the land-art exhibition Humus Park
Artist in a group of high school students at the land-art exhibition Humus Park
I'm an amateur musician and play Synthesizers, Guitar and Drums good enough to be on a local bands stage or to write and record my own music.
I had few band in the last years:
Picobello Verknüpfung
Mett-Sushi
I Catarri
In my free time I draw and build schematics for music devices as effects, generators and control systems
OPERATIVE SYSTEMS:
Windows, Linux, MacOS
3D GRAPHICS:
Blender, Autodesk Maya, SketchUp
2D GRAPHICS:
Adobe Photoshop, Premiere, Illustrator, AfterEffects
DarkTable, LibreCad, KiCad, Gimp, Inkscape, Krita, TVPaint
AUDIO:
FL Studio, Ardour, Cubase, Audacity, PureData
GAME ENGINES:
Unity3D, Construct2
PROGRAMMING LANGUAGES:
C#, Python, Arduino, Processing